| 1 | #include "client_gl.h" |
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| 2 | |
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| 3 | using namespace mmp; |
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| 4 | |
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| 5 | ClientGL::ClientGL(std::string _host, std::string _port, std::string _player, |
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| 6 | int _win_width, int _win_height, bool _full) : |
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| 7 | netclient(NetGameCreator::pointer(new NetGameCreatorGL(_player, "/usr/share/mmpong-gl/")), _host, _port), |
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| 8 | win_width(_win_width), win_height(_win_height), full(_full), grab(false) { |
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| 9 | |
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| 10 | |
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| 11 | if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) |
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| 12 | throw runtime_error(string("Renderer: Unable to initialize SDL: ") + SDL_GetError()); |
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| 13 | |
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| 14 | SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); |
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| 15 | SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, 1); |
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| 16 | |
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| 17 | |
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| 18 | |
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| 19 | |
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| 20 | |
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| 21 | |
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| 22 | |
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| 23 | const SDL_VideoInfo *info = SDL_GetVideoInfo(); |
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| 24 | if (!info) |
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| 25 | throw runtime_error("ClientGL: Unable to get video info"); |
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| 26 | full_width = info->current_w; |
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| 27 | full_height = info->current_h; |
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| 28 | video_flags = SDL_OPENGL | (info->hw_available ? SDL_HWSURFACE : SDL_SWSURFACE); |
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| 29 | |
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| 30 | SDL_WM_SetCaption("MMPong", NULL); |
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| 31 | |
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| 32 | |
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| 33 | |
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| 34 | |
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| 35 | |
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| 36 | |
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| 37 | |
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| 38 | SDL_ShowCursor(0); |
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| 39 | |
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| 40 | resize(); |
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| 41 | |
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| 42 | # if !(defined(__APPLE__) || defined(WIN32)) |
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| 43 | renderer.init(); |
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| 44 | # endif |
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| 45 | } |
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| 46 | |
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| 47 | ClientGL::~ClientGL() { |
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| 48 | renderer.quit(); |
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| 49 | SDL_Quit(); |
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| 50 | } |
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| 51 | |
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| 52 | void ClientGL::run() { |
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| 53 | |
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| 54 | SDL_Event event; |
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| 55 | uint8_t *key_state; |
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| 56 | uint32_t mouse_state; |
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| 57 | int mouse_x, mouse_y; |
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| 58 | |
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| 59 | const boost::posix_time::time_duration framedur=boost::posix_time::milliseconds(1000.0/FRAMERATE); |
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| 60 | |
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| 61 | while (netclient.get_con_active()) { |
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| 62 | NetGame::pointer game=netclient.get_game(); |
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| 63 | |
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| 64 | while (SDL_PollEvent(&event)) { |
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| 65 | if (event.type == SDL_QUIT) { |
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| 66 | return; |
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| 67 | } |
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| 68 | if (event.type == SDL_KEYDOWN && event.key.keysym.sym == SDLK_q) { |
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| 69 | return; |
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| 70 | } |
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| 71 | if (event.type == SDL_VIDEORESIZE) { |
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| 72 | win_width = event.resize.w; |
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| 73 | win_height = event.resize.h; |
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| 74 | resize(); |
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| 75 | } |
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| 76 | if (event.type == SDL_KEYDOWN && event.key.keysym.sym == SDLK_RETURN) { |
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| 77 | full = !full; |
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| 78 | resize(); |
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| 79 | } |
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| 80 | if (event.type == SDL_KEYDOWN && event.key.keysym.sym == SDLK_SPACE) { |
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| 81 | grab = !grab; |
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| 82 | SDL_WM_GrabInput(grab ? SDL_GRAB_ON : SDL_GRAB_OFF); |
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| 83 | SDL_WM_SetCaption(grab ? "MMPong (Press space bar to release pointer)" : "MMPong", NULL); |
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| 84 | } |
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| 85 | if (event.type == SDL_KEYDOWN && event.key.keysym.sym == SDLK_HOME) { |
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| 86 | renderer.reset_view(); |
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| 87 | } |
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| 88 | |
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| 89 | } |
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| 90 | |
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| 91 | key_state = SDL_GetKeyState(NULL); |
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| 92 | mouse_state = SDL_GetRelativeMouseState(&mouse_x, &mouse_y); |
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| 93 | |
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| 94 | if (key_state[SDLK_PAGEUP]) { |
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| 95 | renderer.change_view(0.0f, 3.0f*CAM_SPEED); |
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| 96 | } |
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| 97 | if (key_state[SDLK_PAGEDOWN]) { |
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| 98 | renderer.change_view(0.0f, -3.0f*CAM_SPEED); |
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| 99 | } |
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| 100 | if ((mouse_state & SDL_BUTTON(3)) && (mouse_x != 0 || mouse_y != 0)) { |
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| 101 | renderer.change_view(mouse_x*CAM_SPEED, mouse_y*CAM_SPEED); |
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| 102 | } |
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| 103 | else if (mouse_x != 0 || mouse_y != 0) { |
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| 104 | |
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| 105 | } |
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| 106 | |
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| 107 | boost::posix_time::ptime renderbegin = boost::posix_time::microsec_clock::universal_time(); |
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| 108 | |
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| 109 | renderer.begin(); |
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| 110 | if (game) |
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| 111 | game->render(); |
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| 112 | renderer.end(); |
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| 113 | |
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| 114 | boost::posix_time::ptime renderend = boost::posix_time::microsec_clock::universal_time(); |
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| 115 | boost::posix_time::time_duration renderdur=renderend-renderbegin, waitdur=framedur-renderdur; |
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| 116 | LOG("Rendering: " << renderdur << " => Waiting " << waitdur); |
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| 117 | boost::this_thread::sleep(waitdur); |
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| 118 | } |
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| 119 | } |
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| 120 | |
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| 121 | void ClientGL::resize() { |
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| 122 | |
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| 123 | |
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| 124 | if ((surface = SDL_SetVideoMode(get_width(), get_height(), 0, video_flags | (full ? SDL_FULLSCREEN : SDL_RESIZABLE))) == NULL) |
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| 125 | throw runtime_error(std::string("ClientGL: Unable to create OpenGL screen: ") + SDL_GetError()); |
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| 126 | |
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| 127 | |
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| 128 | renderer.resize(get_width(), get_height()); |
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| 129 | } |
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