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Rev Chgset Date Author Log Message
(edit) @677 [677] 4 months gaul@… update own playername in teamboard
(edit) @676 [676] 4 months gaul@… * show gui when connection is lost * position camera correctly
(edit) @675 [675] 4 months gaul@… fix bug (pad was not removed on disconnect in NetGameODEPongGL)
(edit) @674 [674] 4 months jan@… multisampling/antialiasing (why not)
(edit) @673 [673] 4 months gaul@… * connect GUI * there's still a bug when connecting the second time …
(edit) @672 [672] 4 months jan@… "pong" shading for the walls
(edit) @671 [671] 4 months gaul@… forgot the resources
(edit) @670 [670] 4 months gaul@… add gui (disabled ATM)
(edit) @669 [669] 4 months jan@… hoch damit
(edit) @668 [668] 4 months jan@… * messages * press 'm' for testing * there's still a bug regarding the …
(edit) @667 [667] 4 months gaul@… a few ent_get issues
(edit) @666 [666] 4 months jan@… pad colors
(edit) @665 [665] 4 months gaul@… fix ent_get
(edit) @664 [664] 4 months gaul@… deferred handler execution for holdon/holdoff
(edit) @663 [663] 4 months jan@… * teamboard/scoreboard redesign * needs definitely lot of cleanup
(edit) @662 [662] 4 months gaul@… cycle through colors
(edit) @661 [661] 4 months gaul@… team color
(edit) @660 [660] 4 months jan@… ... and fading
(edit) @659 [659] 4 months jan@… animated teamboards
(edit) @658 [658] 4 months gaul@… forgot erase
(edit) @657 [657] 4 months gaul@… add team2player
(edit) @656 [656] 4 months gaul@… add icons and app starter
(edit) @655 [655] 4 months jan@… zeuch
(edit) @654 [654] 4 months gaul@… longer fade + score sound
(edit) @653 [653] 4 months gaul@… 00P$, forgot to set collideable flag
(edit) @652 [652] 4 months jan@… fading balls, not working yet
(edit) @651 [651] 4 months jan@… camera looks at player paddle by default
(edit) @650 [650] 4 months gaul@… keep balls forever
(edit) @649 [649] 4 months jan@… * added vector class * added animations framework
(edit) @648 [648] 4 months gaul@… cleanup force update
(edit) @647 [647] 5 months jan@… some glow parameter experiments
(edit) @646 [646] 5 months jan@… clean up
(edit) @645 [645] 5 months jan@… pads glow when force is active
(edit) @644 [644] 5 months gaul@… fix get_teams()
(edit) @643 [643] 5 months jan@… some new stuff
(edit) @642 [642] 5 months gaul@… fix memleak
(edit) @641 [641] 5 months gaul@… virtual ~
(edit) @640 [640] 5 months jan@… bit of client redesign
(edit) @639 [639] 5 months gaul@… update balls when using force
(edit) @638 [638] 5 months jan@… and again
(edit) @637 [637] 5 months jan@… again
(edit) @636 [636] 5 months jan@… fixing possible memory leak
(edit) @635 [635] 5 months gaul@… use the force, luke!
(edit) @634 [634] 5 months jan@… remove something
(edit) @633 [633] 5 months jan@… display teams and players
(edit) @632 [632] 5 months jan@… fix 3
(edit) @631 [631] 5 months jan@… fix2
(edit) @630 [630] 5 months jan@… fix
(edit) @629 [629] 5 months gaul@… fix team update
(edit) @628 [628] 5 months jan@… * mooore scores, working great * i don't understand team->get_number()
(edit) @627 [627] 5 months gaul@… execute ASIO handlers in first thread
(edit) @626 [626] 5 months jan@… ups
(edit) @625 [625] 5 months jan@… score preview
(edit) @624 [624] 5 months jan@… definitively more correct this way, but still same seg fault
(edit) @623 [623] 5 months jan@… * text boards for score rendering * seg fault in netgameodeponggl.cc:25
(edit) @622 [622] 5 months gaul@… link against sdl_ttf
(edit) @621 [621] 5 months gaul@… scores!
(edit) @620 [620] 5 months gaul@… The Emperor's new balls
(edit) @618 [618] 5 months gaul@… svn:ignore in build dir
(edit) @617 [617] 5 months gaul@… netent_demo (i forgot to commit...)
(edit) @615 [615] 5 months gaul@… add broken-rod branch
(edit) @614 [614] 5 months jan@… * RendererGlow? finally working * added silly dirty rainbow blur just for …
(edit) @613 [613] 5 months jan@… * mazzive reordering * mazzzzive renaming * renderer glow does not work …
(edit) @612 [612] 5 months gaul@… prepare scores
(edit) @611 [611] 5 months gaul@… pad does not intersect walls any more
(edit) @610 [610] 5 months gaul@… request update from server after collision (sync it to the limit)
(edit) @609 [609] 5 months gaul@… remove debug... threading issues solved?!?
(edit) @608 [608] 5 months gaul@… ouch
(edit) @607 [607] 5 months gaul@… locking in netcon
(edit) @606 [606] 5 months gaul@… argh
(edit) @605 [605] 5 months gaul@… approaching server threading issues by printf debugging
(edit) @604 [604] 5 months gaul@… add tag 0.9.1
(edit) @603 [603] 5 months gaul@… exchange font
(edit) @602 [602] 5 months gaul@… add branch for liberation of mmpong
(edit) @601 [601] 5 months gaul@… velocity for immovable objects in contacts
(edit) @600 [600] 5 months gaul@… unlock before quit
(edit) @599 [599] 5 months gaul@… * ODEBodys are properly destroyed * server segfaults should be …
(edit) @598 [598] 5 months gaul@… cleanup sound class
(edit) @597 [597] 5 months jan@… separate glow/motion buffer for sphere and pads
(edit) @596 [596] 5 months gaul@… berlin nightlife rules: * added sound (TODO: cleanup)
(edit) @595 [595] 5 months jan@… * added glow and motion blur, works fine * many improvements and cleanup …
(edit) @594 [594] 5 months gaul@… EARTH-SHAKING collision notifications
(edit) @593 [593] 5 months gaul@… sync collisions
(edit) @592 [592] 5 months gaul@… remove old advance method
(edit) @591 [591] 5 months gaul@… new timing in client+server
(edit) @590 [590] 5 months gaul@… optimize server timing
(edit) @589 [589] 5 months jan@… * added shader and fbo support * added simple phong shading (no big …
(edit) @588 [588] 5 months gaul@… * server runs ODE! (YEAH!) * add locking for threads * no sync yet, but …
(edit) @587 [587] 5 months gaul@… boost::ASIO multi-threaded server
(edit) @586 [586] 5 months gaul@… the wall + the kick
(edit) @585 [585] 5 months gaul@… hacked server to pieces
(edit) @584 [584] 6 months gaul@… wave of the future, dude: 100% electronic: * add Team NetEnt? class * …
(edit) @583 [583] 6 months gaul@… debug output
(edit) @582 [582] 6 months gaul@… sync pads
(edit) @581 [581] 6 months gaul@… gotcha
(edit) @580 [580] 6 months jan@… * buggy pad control added
(edit) @579 [579] 6 months gaul@… 5 teams!
(edit) @578 [578] 6 months gaul@… * add getEndPoints * add rotation
(edit) @577 [577] 6 months jan@… * rotating boxes and pads
(edit) @576 [576] 6 months jan@… * pad is alive
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